💡 1) Charts supplement to Roblox - IPO Note 1; 2) Slides pdf here Recommended- Garena Free Fire - Initiation- XD Inc.'s TapTap- Some Thoughts about Gaming
Month: November 2020
Roblox – IPO Note 1
I just skimmed Roblox S-1. As there will be many S-1 teardown and takes on the internet, I only write down high-level thoughts that I still remember without checking the document again. I might put together a simple model and charts later. * * * [November 22nd, 2020] What is Roblox? Roblox is a User-Generated … Continue reading Roblox – IPO Note 1
Yatsen – Quick Cal.
Comments on data in F-1: Yatsen has been growing very fast and the revenue contribution is getting more balanced or diversified in terms of channel, brand and product as the company launches and acquires more brands. It seems the company is quite aggressive on acquisition so the future growth will be relatively difficult to project. … Continue reading Yatsen – Quick Cal.
Yatsen – IPO Note
I just skimmed the F1 of Yatsen Holding Limited (YSG.US). The stock is expected to list on NYSE on November 19th, 2020. I used to summarize S1/F1 but now I notice there are many participants doing similar stuff and even large part of broker's PDIE deck is just a summary of F1 in PPT. Thus, … Continue reading Yatsen – IPO Note
Hyrule Warriors: Age of Calamity (Cont’d)
It's less than a week away from the launch of Hyrule Warriors: Age of Calamity (HW: AoC). I reckoned this game will be a commercial success in my previous post but I didn't give the idea that to what extent it counts as a success for HW: AoC? Of course, everything is comparatively speaking. Depending … Continue reading Hyrule Warriors: Age of Calamity (Cont’d)
Game Engine as a Competitive Advantage for Game Developer?
I joined a Hong Kong listed Chinese game developer conference call last Friday. I don't remember most of the stuff discussed but the call gave me an impression that the company believes having technical capability in game engine is kind of competitive advantage. The management mentioned that some of their high quality game are developed … Continue reading Game Engine as a Competitive Advantage for Game Developer?
JFrog – FY3Q20 ER
JFrog's first result as a public company came in earlier. Few operational highlights: Number of customers with ARR greater than $100K increased to 313 this quarter from 286 last quarterNumber of customers with ARR above $1M increased to 9 this quarter from 8 last quarterNet Dollar Retention for trailing four quarters declined to 136% for … Continue reading JFrog – FY3Q20 ER
JFrog – Guess FY3Q20
Once you have a model, you can play around numbers and make some guess on quarterly results. My first guess on Frog's first earnings below. Will revisit the difference after the earnings release. Hopefully, this process improves my predictive power on this specific company over time. I don't have consensus numbers so will need to … Continue reading JFrog – Guess FY3Q20