Epic Games – 1 Month post Store Launch Update

I've been procrastinating for a while on the update of early reaction Epic Games' disruptive pricing on game / app storefront space and the ecosystem approach to the gaming industry. With more news coming in, I finally decide it's time to give update as we have seen some development in terms of storefront and ecosystem. … Continue reading Epic Games – 1 Month post Store Launch Update

Epic Games’ Epic Battle on Storefront Space

The Wall Street Journal reported that Epic Games will challenge mobile app store business model dominated by Google and Apple. But what factor differentiates Epic Games from incumbents whose network effects are working in this case? The answer is disruptive pricing on the supply side of storefront (12% rake on revenue that apps generate). This … Continue reading Epic Games’ Epic Battle on Storefront Space

Gaming-related Platform Ecosystem Competition and the Financing behind

On December 21, 2018, it's reported that Discord raised US$ 150M at a valuation of US$ 2.05B, bringing total funding to date to US$ 279.3M as of this writing. The timing is particularly interesting because the online storefront price competition on supply side among STEAM, EPIC Games and Discord has heated up since Discord's "Series E" … Continue reading Gaming-related Platform Ecosystem Competition and the Financing behind

Entering a market where existing platforms have network effect working

The title of this post is very generic because I observed or studied cases in different industries that new entrants want to penetrate markets where incumbents already have their network effect working. By leveraging its resources or capabilities, new entrants might be willing to acquire "users" (depending on dynamics of business, platform might want to … Continue reading Entering a market where existing platforms have network effect working